#ifndef ROBOT_H
#define ROBOT_H

#include "player.h"
#include <QObject>
#include"cards.h"
#include"card.h"
class Robot : public Player
{
    Q_OBJECT
public:
    explicit Robot(QObject *parent = nullptr);
    using Player::Player;
    // Player interface
public:
    void prepareCallLord() override;
    void preparePlayHand() override;
    void thinkCallLord() override;
    void thingkPlayHand() override;
};


#endif // ROBOT_H
